Unity AR/VR Developer (10296-1) Woonsocket, RI
ESRhealthcare and EXEC STAFF RECRUITERS- Location
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Unity AR/VR Developer (10296-1) Woonsocket, RI ESRhealthcare and EXEC STAFF RECRUITERS | Career Page
Unity AR/VR Developer (10296-1) Woonsocket, RI
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Job Description
Unity and C# scripting., ARKit, ARCore, and Oculus SDKs., 3D modeling tools and asset pipelines.
If you post this job on a job board, please do not use company name or salary.
Experience level
Mid-senior Experience required
10 Years Education level
Bachelors degree Job function
Information Technology Industry
Information Technology and Services Pay rate
Total position
1 Relocation assistance
No Visa sponsorship eligibility
No
Note
Please ensure the TCS-specific cover letter format (as provided in the job insights) is used for submission. The cover letter must be placed as the first page of the resume in a single merged document. Fill in all required details, including only the candidate's first and last name.
Job Description
To support Meta Oculus headset, Code Changes, Enhancements & Bug Fixes. Resource should available onshore store timings from 8 AM EST to 6 PM EST.
The role centers around developing immersive experiences using Unity for AR/VR/MR platforms, including Meta Oculus.
Key responsibilities and requirements include
Core Responsibilities.
Design and develop interactive AR/VR/MR applications using Unity.
Implement enhancements and bug fixes for existing immersive modules.
Collaborate with cross-functional teams to integrate conversational AI and Copilot Studio features.
Optimize performance for Oculus and other headsets across platforms.
Technical Skills;
Proficiency in Unity and C# scripting.
Experience with ARKit, ARCore, and Oculus SDKs.
Familiarity with 3D modeling tools and asset pipelines.
Understanding of spatial computing and mixed reality environments.
Objective
To enhance the effectiveness of employee training programs by integrating AI-driven interactions within AR and VR environments, making the learning process more engaging, personalized, and adaptive to individual learning paces.
Dynamic Scenario Generation
Use Copilot Studio to create custom GPTs (Generative Pre-trained Transformers) that can generate a wide range of situational dialogues and scenarios based on real-time user interactions within the AR/VR environment. This allows for a more diverse and comprehensive training experience that can adapt to the user's responses and choices.
Voice and Language Processing
Leverage Copilot Studio's capabilities to process natural language inputs from users, enabling them to interact with the training module using voice commands or questions. This enhances the immersive experience by allowing hands-free interaction, especially in complex training scenarios where manual input might be cumbersome.
Integration with Business Systems
Use Copilot Studio's ability to connect to over 1,000 prebuilt connectors and plugins to integrate the training modules with your existing HR and learning management systems (LMS). This allows for seamless tracking of training progress, certification completion, and the direct application of training results into employee performance reviews.
Benefits
Increased Engagement
The interactive and immersive nature of AI-powered AR/VR training modules significantly increases employee engagement and retention of information.
Scalability
Easily scale training modules to accommodate a growing workforce without the need for extensive resource investment.
Data-Driven Insights
Gather valuable data on employee performance and learning preferences, enabling continuous improvement of training programs.
Cost Efficiency
Reduce training costs associated with traditional methods, such as in-person training sessions, by leveraging scalable AR/VR solutions.
Working Place
Woonsocket, RI, USA
Company
ESR Healthcare
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Skills
- Unity
- C#
- Copilot Studio
- Hugging Face Transformers
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