
Expert Gameplay Programmer (Unannounced Project)
11 Bit Studios · Warszawa, Mazowieckie, Poland · Hybrid
- 201–500 employees
- Warszawa, Woj. Mazowieckie
All reasons
In its favour
- Still listed on the employer's own board
We’re looking for an Expert Gameplay Programmer to join one of our unannounced projects currently in development at 11 bit studios.
This position requires working in a hybrid model in our Warsaw office.
What will you be doing on a day-to-day basis?
- Planning, prototyping, developing and maintaining gameplay features,
- Participating in the gameplay feature design process and working closely with designers,
- Evaluating new technologies and identifying opportunities to apply them to gameplay code,
- Debugging and optimizing gameplay code,
- Analyzing technical risks and requirements for gameplay solutions,
- Enforcing good programming practices within the programming team,
- Sharing knowledge and experience within the programming team.
What will help you succeed in this role?
- At least 5 years of professional experience in a programming position in the game development industry,
- At least 2 years of professional experience with Unreal Engine,
- Preferably, professional experience working on multiplayer and/or co-op games,
- Expert practical knowledge of C++,
- Strong understanding of gameplay systems and solutions used in modern video games,
- Experience taking gameplay features from prototype through implementation and iteration,
- Good communication skills and ability to work closely with other disciplines,
- Keeping up to date with current technology trends.
What we offer?
- Health and Wellness
- psychological support/care
- private medical package
- Multisport
- Development
- team training budget
- in-office library
- Our office
- near Metro Stadion Narodowy and Dworzec Wschodni stations
- dog-friendly
- in-house gym
- no dress code
- car and bike parking
- chill zone
- video, board and arcade games
- Working conditions
- flexible working hours
- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
- 20 or 26 days of fully-paid holiday leave
- international working environment
- Events and more
- attendance in game dev events
- relocation budget for candidates from abroad
- referral program
- annual company events
- merch/swag
Skills
- Unreal Engine
- C++
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- Senior / Expert Technical Artist (Frostpunk 1886)11 Bit Studios · Warszawa, Mazowieckie, Poland2mo ago
- Game Director (Unannounced Project)11 Bit Studios · Warszawa, Mazowieckie, Poland6mo ago
- Lead Designer (Unannounced Project)11 Bit Studios · Warszawa, Mazowieckie, Poland9mo ago
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