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Map Rendering Specialist

Future Mobility · Santa Clara, CA, United States

Weak hiring record · median 3397 days open

2222

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Open 3397 days · How we score

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  • Open 3397 days
  • 100% of this employer's openings are over 60 days old

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  • Still listed on the employer's own board

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Map Rendering Specialist at Future Mobility. We’ll keep it in your applied jobs, so you can see it later and be warned before applying to the same employer twice.

We’re looking for a highly motivated

Map Rendering Specialist to join our growing team

A. Responsibilities (essential to the position)

  • Render maps in a 3D engine based on streamed vector data.
  • Maintain the documentation for the map interfaces.
  • Create real-time rendering techniques such as deferred rendering, shadow mapping/volumes, HDR, ambient-occlusion, particle systems for snow, rain, etc.
  • Build tools and rebuild systems to maintain a real-time navigation map for the automotive embedded user interface system.
  • Write GLSL shaders to implement specific real-time rendering effects for maps.
  • Design, code and debug software to optimize the performance of map renderer.
  • 7. Work with a cross-functional team of hardware engineers, application/UI software engineers, QA/Validation, and designers.
  • Manage the relationship with the map data provider.

B. Requirements

Industry background

  • Experience working with rendering engines such as Unity and Unreal
  • Experience with using geographic data to make a map
  • Experience with vector graphics rendering/rasterization
  • Strong record of innovation demonstrated through patents, papers or products
  • Experience with 3D Mesh generation
  • Proven ability to articulate and advocate a vision for technology direction with customers and internal development teams

Knowledge and skills

  • Proficient in C/C++/C#
  • Proficient in OpenGL/OpenGL ES2
  • Experience with software project management, familiar with agile methodology

Desired experience

Game graphics optimization (LOD, streaming, culling, etc.) and map rendering experience

Education / Training

  • Bachelor in Automotive/Embedded Software/Systems Engineering/Computer Science with 5+ years of work experience
  • Strong presentation skills and excellent interpersonal skills; fun, outgoing and easy to work with
  • Self-starter able to operate with minimal supervision to achieve objectives

All your information will be kept confidential according to EEO guidelines.

Skills

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