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Engine Programmer

Larian Studios · Barcelona · Onsite

Weak hiring record · median 211 days open

7272

Hiring signal

Open

Still listed on the employer's own board · How we score

All reasons
  • Open 53 days
  • 81% of this employer's openings are over 60 days old

In its favour

  • Still listed on the employer's own board

Did you apply?

Engine Programmer at Larian Studios. We’ll keep it in your applied jobs, so you can see it later and be warned before applying to the same employer twice.

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games.As we move on to new projects, the team that brought you

Baldur’s Gate 3 & Divinity

Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.

Responsibilities

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games

Requirements

  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN, console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware

Nice to haves

  • Bachelor / Master degree in computer science or software engineering
  • Experience with SIMD programing
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI & Devops
  • Track record of major contributions to shipped games

What We Offer

  • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Skills

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