
Senior Unity Engineer
PAPAYA · Tel Aviv-Yafo, Tel Aviv District, Israel · Hybrid
Strong hiring record · median 4 days open
Hiring signal
Actively hiring
Posted 4 days ago · still listed on the employer's own board · How we score
All reasons
In its favour
- Posted 4 days ago
- Still listed on the employer's own board
Description
Papaya is a leading skill-based mobile gaming company, bringing together fun, competition, and real rewards for millions of players worldwide.
Driven by our vision to create one of the world’s most exciting player communities, we develop games powered by a large-scale B2C platform that supports tens of millions of daily tournaments and connects players around the world through social competitions.
Located in the heart of Tel Aviv, we offer a fast-moving environment, culture of innovation, professional growth, and the opportunity to make a true impact.
We're looking for a Senior Unity Engineer to join our Tournaments team. In a tournament-based game company, the tournaments team is central to success. The company's needs and expectations from our team are high and so are our expectations from each other - and you.
Responsibilities
- Design, plan and implement clean, scalable, performant features by specification and in a timely fashion.
- Take full ownership of features from conception to production.
- Collaborate with backend, tech art, QA, art, product managers, data analysts and other feature teams and departments.
- Constantly strive to optimize and improve the code and the development processes.
- Maintain existing code, perform code reviews and contribute to the company's Unity knowledge base
Requirements
- Proficient in Unity, C# and how they work together.
- 2+ years of working in an interdisciplinary software development team.
- 3+ years of experience working as a Unity Developer.
- Hands on experience with UI, profiling, tool writing.
- Demonstrated software architecture design skills.
- Verbal and written communication skills in both technical and non technical environments, team player and nice person.
- Experience with version control.
- Experience with AI-assisted development.
Bonus points for
- Passion for playing and making great games.
- Experience developing in a multi-disciplinary game team and familiarity with non-development pipelines as well.
- Experience with published, mobile, live service games.
- Asynchronous API/REST communication.
- Willing to mentor other engineers and be invested in their growth.
Skills
- Unity
- C#
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