
Dev Ops Engineer
Phaxis · Glendale, CA · Remote
Hiring signal
Actively hiring
Still listed on the employer's own board · publishes a salary range · How we score
All reasons
In its favour
- Still listed on the employer's own board
- Publishes a salary range
Pay rate $70-74/hr W2
Role is expected to be primarily onsite, with hybrid flexibility potentially considered; fully remote candidates are not preferred.
6 months contract
You will work closely with software engineers to ensure our proprietary rendering toolset is built and distributed reliably across our studio infrastructure and open-source. Additionally, you'll bring strong communication skills to talk at technical and management levels, and the ability to thoroughly document systems and processes.
Required Qualifications
Linux Expertise
Expert-level administration and configuration skills in Linux environments, including deep familiarity with shell scripting (Bash), package management, and system performance tuning.
GitHub Actions Ecosystem
Extensive hands-on experience building, debugging, and maintaining complex enterprise pipelines using GitHub Actions, including self-hosted runners and custom actions.
Programming & Scripting
Strong proficiency in Python for automation, tool development, and pipeline integration.
C++ Build Systems
Deep understanding of the C++ compilation pipeline (compilers, linkers, static/dynamic libraries), Docker, Conan, Rez and CMake build automation tool.
Version Control
Mastery of Git, including branching strategies, submodules, hook configurations, and large repository management.
Preferred Qualifications
Multi-Platform Engineering
Practical experience managing builds and troubleshooting compilation dependencies on Linux (Rocky9), macOS (M-series) and Windows platforms.
Familiarity with Rez, and VFX-standard runtime environments
Industry Experience
Prior experience working within a visual effects (VFX), animation, or gaming studio pipeline is a significant plus.
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