
UI/UX Designer (GamePlay team)
Scorewarrior · Limassol Cyprus · Onsite
- Software & SaaS
- 51–200 employees
- Limassol, Cyprus
Weak hiring record · median 99 days open
All reasons
- Open 124 days
- 67% of this employer's openings are over 60 days old
In its favour
- Still listed on the employer's own board
About us
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
About the position
We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features end-to-end — from early UX concepts to final UI — staying true to the project’s overall style and working closely with the team throughout.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players.
What you will be doing
- Improving and creating UX/UI solutions for the game.
- Designing interfaces based on documentation.
- Developing user flows, navigation logic, and interaction patterns.
- Creating wireframes, low-fidelity prototypes, and UX concepts for new features.
- Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements.
- Validating ideas through prototypes and iterating based on feedback.
- Drawing technical elements of the interface (icons, dice, buttons, windows).
- Drawing art for interface windows, icons, collages, and small illustrations.
- Thinking over and describing animations, and interface effects for further work of developers and animators.
- Preparation of assets and transfer to developers.
- Author's control of layout.
Required qualifications
- 3+ years of working experience as a UI/UX Designer
- Understanding the principles of usability of game interfaces.
- Experience working on interfaces for mobile and browser/PC games.
- Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics.
- Having an appropriate portfolio especially with strong UX cases.
- Desire to develop in UX/UI.
- Love games.
- Willing to complete a test task.
Preferred qualifications
- A portfolio of mid-core style game interfaces.
- Experience with 4X strategy games is a significant plus.
- Interest in mobile games and current industry trends.
What we offer
- A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
- An excellent remuneration package, including a 13th salary.
- Full relocation coverage for you and your family to Cyprus (Limassol).
- A modern, sunny office close to the sea.
- Private health insurance for you and your family members.
- A monthly pre-school, school, and university allowance for employees' children.
- Lunch compensation.
- A sports and fitness allowance.
- Company-funded personal development opportunities (professional and language courses, books, etc.).
- Bonuses for outstanding results, years of service, marriage, and childbirth.
- Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
Skills
- Figma
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