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GPU Emulation/Verification Engineer

WinMax Systems · Mountain View, CA, United States

Weak hiring record · median 3688 days open

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  • Open 3687 days
  • 100% of this employer's openings are over 60 days old

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GPU Emulation/Verification Engineer at WinMax Systems. We’ll keep it in your applied jobs, so you can see it later and be warned before applying to the same employer twice.

Job Title

GPU Emulation / Verification Contractor

Duties

General Description Vision

Assist the bring-up of GPU RTL model on an emulation platform. Support several emulation usage models and the engineering staff.

Responsibilities Include

Help create and maintain infrastructure to facilitate efficient debug of defects observed on emulation platform.

Support emulation platform users. Work directly with verification and regression teams, the RTL design team, and the software development team.

Support full chip debug using the Palladium emulator and other simulation environments.

Support using the emulation platform for performance and power characterization.

Work closely with hardware and software teams to find, debug and track bugs

Skills: Experience Requirements

Debugging complex digital designs in a verification or design role, preferably on a GPU and/or multi-processor CPU design.

Ability to triage and diagnose test failures to efficiently root-cause design and/or SW bugs Ability to transition between HW and SW debug, as needed, while debugging issues Has used or is familiar with IUS and/or VCS simulation and debug, including Simvision and/or Verdi waveform debugging

Education

BS or MS in EE or Computer Engineering

At least 3 years of industry experience in verification or design.

Proficient in RTL HDL (preferably System Verilog) Proficient in scripting languages (Python (preferred), Perl, TCL, shell and makefile environments) Good verbal and written communication skills.

Education

Bachelor's or Master’s degree in computer science or equivalent

Skills

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