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UX Designer

Artech · Urbandale, IA · Remote

100100

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UX Designer at Artech. We’ll keep it in your applied jobs, so you can see it later and be warned before applying to the same employer twice.

UX Designer

Location

Urbandale, IA (Remote or onsite; occasional onsite visits required)

Duration

12 months | Client

John Deere – Intelligent Solutions Group (ISG)

Role Overview

Seeking a Senior UX Designer to design user-centered experiences for complex, highly automated products. Responsibilities include creating user flows, wireframes, interactive prototypes, and production-ready designs while collaborating with UX leads, engineering, and development teams.

Key Responsibilities

  • Lead UX interaction design and validation for complex products.
  • Create user flows, wireframes, prototypes, and final UI designs.
  • Drive user-centered design decisions and feature requirements.
  • Maintain UX and system design documentation.
  • Collaborate with UX leads, engineering, and development teams to ensure accurate implementation.
  • Conduct design research, usability validation, and communicate findings to stakeholders.

Required Qualifications

  • 4+ years of UX design and project execution experience.
  • 4+ years of web and mobile visual/UI design.
  • 4+ years applying user-centered design to complex interfaces.
  • 4+ years collaborating with cross-functional teams.
  • 3+ years presenting research, design concepts, analysis, and test results to stakeholders.
  • 3+ years of technology/product development experience.
  • Portfolio (website or attachment) demonstrating UX/UI design, prototyping, user flows, and problem-solving is mandatory.

Preferred Qualifications

  • 2+ years designing in-vehicle interfaces/displays.
  • Experience with agriculture or industrial vehicle interfaces.
  • Product discovery, UX research, and concept validation.
  • Strong visual design, accessibility, hierarchy, and branding skills.
  • Experience with UX metrics and user-centered design processes.
  • Ability to influence product decisions and advocate for end users.
  • Proficiency in wireframing, prototyping, storyboarding, and user flows.

Education

Bachelor's degree in Human Factors, Graphic Design, Interaction Design, Visual Design, or related field; equivalent experience accepted.

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